An extremely good hack of Moons Among Us and Alone Among the Stars, Asphalt Among Ashes is a melancholy, often beautiful, sometimes nostalgic, not always safe road trip across the post-apocalyptic landscape. 1d20 or 2d8 recommended for maximum divisibility possibilities with least fuss. AAA in particular reminds me of why I like many Alone-style games, and why Alone games remain among the ones I love the best: the modular nature of prompt generation creates much more combined together yet with brief rules, as well as not needing much in the way of materials or space.
I used a d20; the result of the roll is enclosed in [].
[18] 2♣ - beauty - new wilderness - bridge
A suspended bridge over the bay covered in plant growth. The killer whales have returned. Birds nest among the leaves on the bridge pillars.
[11] 10♦ - a glimpse - desolation - fragment of the past, preserved
An old, run-down house standing beside a telephone pole still with a ground wire. The grassy lawn still looks as if someone just cut it. A small pond, quite still, like a mirror.
[9] 3♥ - beauty - new humanity - a resource
A new farmstead with many solar panels. In the early morning light they wait for the sun to rise.
In front of me is an automated tank that belonged to the police from the time the world ended. It spots my car and points its guns towards me. I speed up a lot to escape, then when I am safe I call the hacker hotline to notify them of the rogue tank so they can shut it down. I had barely noticed the lovely green fields on either side of the highway.
[3] 7♥ - beauty - new humanity - obscured land
A settlement surrounded by walls resembling those of a fairytale castle, one of those amusement parks from before times. The walls are tall, with watchtowers, and an unnatural sparkling white that stands starkly against the scoured grounds.
[10] A♣ - danger - new wilderness - solitary structure
A distance from the side of the road is an elongated field thick with tall grass, wide and expansive with a single tower, and full of those mutated cougars that often eat people. I drive on quite quickly.
[4] 8♥ - sorrow - new humanity - obstacle
On either side of the road a cemetary seemingly stretching into the horizons on in all directions without end. I stop because a funeral procession is crossing in front of me. The mourners wear white áo dài. Monks sing a slow song of grieving, the sound floating following the solemn ringing of bells.
I pray for the dead and the living as they cross, and wait.
[6] K♠ - beauty - bones of the old world - encounter new web of power
I have to pay a toll in order to continue driving. On the cold cement walls are murals, quite faded, of tropical gardens alien to the area.
Afterwards I drive onwards without resting again.
[12] K♣ - beauty, sorrow - new wilderness - encounter new web of power
I again must pay a toll to drive through and onto the backround winding through a forest planted two decades in the world before the end times. At the end of the road is a sustainable co-op settlement, an artist's retreat. I park, and someone comes to claim the vehicle as scrap.
I walk into the main building. The walls are decorated with artworks and sculptures. I head up to my room, where I'll spend the rest of my days.
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An extremely good hack of Moons Among Us and Alone Among the Stars, Asphalt Among Ashes is a melancholy, often beautiful, sometimes nostalgic, not always safe road trip across the post-apocalyptic landscape. 1d20 or 2d8 recommended for maximum divisibility possibilities with least fuss. AAA in particular reminds me of why I like many Alone-style games, and why Alone games remain among the ones I love the best: the modular nature of prompt generation creates much more combined together yet with brief rules, as well as not needing much in the way of materials or space.
A sample playthrough.
I used a d20; the result of the roll is enclosed in [].
[18] 2♣ - beauty - new wilderness - bridge
A suspended bridge over the bay covered in plant growth. The killer whales have returned. Birds nest among the leaves on the bridge pillars.
[11] 10♦ - a glimpse - desolation - fragment of the past, preserved
An old, run-down house standing beside a telephone pole still with a ground wire. The grassy lawn still looks as if someone just cut it. A small pond, quite still, like a mirror.
[9] 3♥ - beauty - new humanity - a resource
A new farmstead with many solar panels. In the early morning light they wait for the sun to rise.
[15] J♦ - beauty, danger - desolation - encounter someone strange
In front of me is an automated tank that belonged to the police from the time the world ended. It spots my car and points its guns towards me. I speed up a lot to escape, then when I am safe I call the hacker hotline to notify them of the rogue tank so they can shut it down. I had barely noticed the lovely green fields on either side of the highway.
[3] 7♥ - beauty - new humanity - obscured land
A settlement surrounded by walls resembling those of a fairytale castle, one of those amusement parks from before times. The walls are tall, with watchtowers, and an unnatural sparkling white that stands starkly against the scoured grounds.
[10] A♣ - danger - new wilderness - solitary structure
A distance from the side of the road is an elongated field thick with tall grass, wide and expansive with a single tower, and full of those mutated cougars that often eat people. I drive on quite quickly.
[4] 8♥ - sorrow - new humanity - obstacle
On either side of the road a cemetary seemingly stretching into the horizons on in all directions without end. I stop because a funeral procession is crossing in front of me. The mourners wear white áo dài. Monks sing a slow song of grieving, the sound floating following the solemn ringing of bells.
I pray for the dead and the living as they cross, and wait.
[6] K♠ - beauty - bones of the old world - encounter new web of power
I have to pay a toll in order to continue driving. On the cold cement walls are murals, quite faded, of tropical gardens alien to the area.
Afterwards I drive onwards without resting again.
[12] K♣ - beauty, sorrow - new wilderness - encounter new web of power
I again must pay a toll to drive through and onto the backround winding through a forest planted two decades in the world before the end times. At the end of the road is a sustainable co-op settlement, an artist's retreat. I park, and someone comes to claim the vehicle as scrap.
I walk into the main building. The walls are decorated with artworks and sculptures. I head up to my room, where I'll spend the rest of my days.
The End